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> Maybe the vast cinematography, scoring, voice acting, etc., aren't what gamers really want, and the "big budget" games are really throwing away money.

I was referring specifically to big-budget blockbuster titles. The major publishers have divested portfolios. If the big budget PC titles aren't profitable they'll be dropped and the investment will be elsewhere, like facebook games or whatever.

I'd argue that a lot of people do want these games though, because although PC sales are very low, millions of people play them.



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