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Slightly related is the video game "TIS-100"[1] which has you programming (incredibly) constrained processors that are arranged in a grid, with communication between them. The programming puzzles are not very difficult (so far! I'm about halfway through) and pretty entertaining to puzzle out. There's a "meta game" of comments by "your uncle" who was trying to get it working again.

I think it's closer to the GreenArrays, Inc chips, really.

[1] http://www.zachtronics.com/tis-100/



It's a lot harder when you realise that everyone is trying to optimise for Cycle count, rather than the number of Instructions/Nodes.


There's a talk by moore on infoq about the ga-144. It's as exciting as a CPU talk can be.




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