Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Not on UWP applications, which are the future.


They've been saying that for a few years, but nobody seems to be buying it. The store is still a wasteland of mobile-style shovelware, and none of the real Windows applications have made the jump, far as I have seen.


Many of the Windows 10 applications like the file explorer and Edge are UWP.

Also the majority of all the new OS APIs are UWP only.


I dontknow, what are you trying to prove? Its a fact that from the new, low-level APIs (Vulkan, Metal, DX 12) Vulkan has the most widespread support:

Vulkan: Its on most Windows PCs, most Linux PCs, on newer Android devices, and on the Nintendo Switch. Also there are rumours of the next PS going with Vulkan too.

DX12: most Windows PCs, XBox One.

Metal: iOS/OSX only.

So its clearly the future on the desktop market. Obviously it will take a few years for it to spread, since AAA game companies go for the proven solutions.

On mobile, we will see, I cant imagine Google adopting Metal or DX12, and Apple sadly seems to be sticking to their proprietary API.


> Vulkan: Its on most Windows PCs, most Linux PCs, on newer Android devices, and on the Nintendo Switch. Also there are rumours of the next PS going with Vulkan too.

The most Windows PCs have Intel cards, which only have a beta driver available.

The majority of AMD and NVidia owners with Vulkan support, are on Windows 10, which supports DX12 anyway.

Newer Android devices, means Android 7, which thanks to how update process works, a whooping 0.7% market share, composed of Google Pixel, Smasung S7 and LG v20.

Nintendo has added Vulkan support to Switch, but they are only testing waters, the actual API that allows to make full use of the available hardware is called NVN.

Sony, I really doubt it. The PS4 APIs, the successor of LibCGM is actually quite close to DX 12 and the PS 3 experience with OpenGL ES wasn't that great.

http://sandstormgames.ca/blog/tag/libgcm/

Vulkan is still catching up with DX12 for stuff like multi-GPU processing.

Linux PCs are just 2% on Steam, and drivers are kind of working, hardly a value proposition to make to most professional game studios.

https://www.youtube.com/watch?v=ynyO3O3zd3E




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: