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Curious to know if you've considered / looked into Godot at all?

In case you have not: It lets you build games for all the major platforms and gives you access to the latest features of C# (if you're interested in using C# that is). Also the whole thing with IDE and all is under 30MB unless you download it off Steam (which includes examples) then it's about 200MB. Engine and tooling are fully open source (MIT) unlike Unity.

Good to know your game has been so successful btw! I wish you and your team future success in your other games!



Thank you! I'm aware of Godot and have looked a little bit into it. I'm excited for another major 3d engine establishing itself as alternative to Unreal and Unity.

Having worked for some years now on a game that uses tech that relatively few people are using to create games like we do and knowing the pain of dealing with very specific issues that at times literally nobody else in the world is dealing with, I would probably prefer to stick with the huge developer/install base that Unity has to over at the moment though.

Two years ago we started a indie developer co-working space here in Berlin and about 95% of the people here are using Unity (http://saftladen.berlin). That's a huge advantage that Godot (or any other new engine) will have to overcome.


I advise you check out the Discord for Godot before you decide for your next game. Great community full of all types of rich (in creativity) game developers.




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