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When developing a prototype for a 2D rogue-like, I guess using the royalty Dungeon Crawl: Stone Soup assets could be a great starting point: https://opengameart.org/content/dungeon-crawl-32x32-tiles


DCSS is my favorite rogue-like of all time, and I love the tileset.


One of the few roguelikes I use tiles on, and my first roguelike ever.




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