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>The first is piracy probably didn’t lead to the failure of the Dreamcast. They didn’t sell many of the consoles

The dreamcast was forward thinking in many ways (Built in Modem, MMO console games, 3D graphics that could rival arcades) but the lack of a real system selling game was very noticeable.

> if it was a piracy issue then you’d expect they’d sell many consoles, but few games

This is very true, every time I go to south america I still see street vendors selling PS2 bootleg games!



I helped my sister find DC downloadable games. And unfortunately, 95% of all the games available were 1-on-1 fighting games. The few others were simulators (Crazy Taxi, flying games).

The only RPG I can think of was Phantasy Star Online. It was down for at least a decade when we downloaded games.

I look at PlayStation, and it was RPGs galore. And while there was shovelware, there were all sorts of games from every genre.


If you're interested in picking up some DC RPGs today for nostalgia I would recommend Skies of Arcadia and Grandia 2, the latter did some to PS2 though.


And amusingly, the former is arguably better experienced via its enhanced Gamecube port (Skies of Arcadia Legends).


Grandia 2 was awesome, I completely forgot about that. The original was really good, as well.


Grandia II? Skies of Arcadia? Shenmue? There were a number of good RPGs for the Dreamcast.


Skies of Arcadia. One of the best ever made.




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