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This may actually be the single most innovative thing about it. I think they've managed to boil down games making to a limited set of functional pieces that fit together in a huge number of ways, and then spent years honing an UI that make them usable with a single game controller. Mind you, the controller does have a dozen buttons (some of them analog), two joysticks, a touchpad and a gyro, so it's not that simple :)


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