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> Discoverability on Apple's Mac App Store is horrible. I released a game earlier this year on the Mac App Store and while it's not a great game (my first experience with LÖVE, so a pretty simple project), I got zero sales.

One of Apple's excuses for their fees is that they're doing all of the marketing of your app on their App Store for you!

I didn't know how anyone could say that with a straight face in the past, and I'm glad app developers are waking up to this.



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