You never came to the TES3MP server at all. You came to an unofficial server for Lua scripters and decided to tell everyone you were changing the C++ code to add combat events as you wanted even though the combat system was being redesigned at the time to use different packets. You had never spoken with a TES3MP developer before and ignored the readme's contribution guidelines, which simply asked you to start with one of many smaller possible issues instead.
If your idea of a "tolerant and positive mindset" is to immediately try to get scripters to follow a derailment of the plans of a project you have never contributed to and then keep complaining much later that you were told not to do this, it's safe to say the project is better off not having to deal with that.
If your idea of a "tolerant and positive mindset" is to immediately try to get scripters to follow a derailment of the plans of a project you have never contributed to and then keep complaining much later that you were told not to do this, it's safe to say the project is better off not having to deal with that.