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We had a customer testing our video player application recently and asked whether M1 support was there. It was embarrassing to realize we hadn't formally tested on the M1.

Our application is Gstreamer based, which means it uses highly optimized codecs that eventually render to OpenGL. I was very worried it wouldn't work on the M1.

It works flawlessly. Rosetta is amazing. I'm not an Apple fanboy at all but Apple has done an amazing job with M1 and this is true even though many applications are just running x86 code via Rosetta.



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