Maybe I'm missing something but I don't understand the multiplayer aspect -- I'm in the interactive Chrome browser I can play with, but there's nobody else here. I'm not browsing together with anybody.
and the ID at the end stays the same even in incognito.
Since this is on the front page and I've been waiting around for 5 minutes there must be other people using it. How is it supposed to be multiplayer?
EDIT: once I posted this comment somebody else joined, I see how it works now. Very cool. I guess it depends on winding up with a shared ID or something?
Right now when you click the link we create a new "room" based on your IP. If you share the generated URL (like you did above) then people can join in and cobrowse with you
Seems like the link with the specific ID in my above comment has become the de-facto shared room now, at least as long as my comment stays at the top :)
Hmm, what I was thinking of was that everyone seemed to be competing with each other to click random UI elements on the virtual browser as rapidly as possible, I assume because there wasn't a way to speak with one another / coordinate. Or maybe I just missed the chat area?
Yeah we kept the MVP lean and didn't add chat or audio/video calling. Our goal (which we're not meeting) is to keep the Three.js example line count below 200.
There's a couple ways of opening multiple windows, which enables title bar controls on every window. Minimizing and closing them softlocks to a black screen until the instance resets.
If it matters, the HN link redirects for me to:
https://threejs-example.hyperbeam.com/672b6071
and the ID at the end stays the same even in incognito.
Since this is on the front page and I've been waiting around for 5 minutes there must be other people using it. How is it supposed to be multiplayer?
EDIT: once I posted this comment somebody else joined, I see how it works now. Very cool. I guess it depends on winding up with a shared ID or something?