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If compatibility is a priority and bandwidth isn't an issue, MJPEG is still the way to go and is by far the most common encoding I see in security cameras.


On the other hand you could get cool stuff from the video encoding hardware, such as access to motion vectors on the cheap: https://github.com/osmaa/pinymotion

I wonder though if the OpenGL ES3.1 compute could be used for this purpose on it.


Oh wow, this is such a great hack!


I think nobody used MJPEG in last 15 years.


Well, GP just shared that it's still widely used within security cameras?

It's also the only compressed format supported by many popular webcams, e.g. Logitech's C900 series ever since they removed H.264.

Digital cinema projectors apparently also use it (well, the JPEG2000 variant) exclusively since MPEG-2 was deprecated: https://en.wikipedia.org/wiki/Digital_Cinema_Package




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