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Inspiring reading. I wish they had chosen a better example of the archtypal "T" employee than the Heavy class...many of those attributes he has are just things that are obvious consequences/contributing factors to his main skill "hugeness, killing people".


I wonder how much of Valve's internal culture is reflected in their games, like TF2. Portal seems to be the dystopic mirror image.


I wonder how many employees bring their daughter to work on "bring your daughter to work" day.


True. Pyro would have been a better choice. :)




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