> If we're talking about the subjective experience of recreating "a child's bedroom computer" from the mid 90s-early 00s
Is that what this project is going for? I understood it to be attempting to apply design elements from that era to create a superior UI for a modern "child's bedroom computer".
Is that what this project is going for? I understood it to be attempting to apply design elements from that era to create a superior UI for a modern "child's bedroom computer".