We've got to assume that Google have internally been developing "real" Chrome for iOS for a long time, so that it'll be ready to go immediately, right?
Presumably they would have invested more resources into it and been done by now, if there was a viable path to release, which there isn't yet due to Apple's EU geofencing, and because there were a number of bugs and limitations in Apple's BrowserEngineKit which browsers are forced to use.
> The iOS build supports compiling the blink web platform. To compile blink set a gn arg in your .setup-gn file. Note the blink web platform is experimental code and should only be used for analysis.