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They avoided larger number of civilian casualties/deaths.

The strikes will happen, and if you did not know of the approximate location, you will then use more saturation strikes for _even more_ locations to ensure target is hit.

The fact that a target _needs_ to be hit is indisputable.



> The fact that a target _needs_ to be hit is indisputable.

At best, you're confusing "indisputable" with "an input or requirement imposed by the user."

At worst, the software is suggesting who ought to be killed, the user trusts the software, and then the software trusts the user's choice, and the magic of circular-logic supposedly absolves everyone involved of responsibility when murder happens.


The underlying ethos here is “the target must be hit, regardless of the number of civilian casualties,” which is actually evil. “Palantir allowed us to go from 10000 civilian casualties per target hit to 9000” is not some win, it’s a confession of genocidal intent.




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