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It's not about "design", because the iPhone is perfectly capable of running arbitrary code, it just refuses to do so if you're not Apple.

The situation is such that the legal owner of the device has less power over it, post-sale, than the company that made it.

That reason alone, the imbalance of power, should be enough to support abolishing those restrictions, preferably by law.

To be clear: this is something that should be beyond market forces, and it should apply to anything that is sold to consumers and can run code. The end goal should be that no user remain less powerful, in terms of code execution and access to content, than the manufacturer.



> It's not about "design", because the iPhone is perfectly capable of running arbitrary code

It is a very intentional UX choice to mitigate malware for users who do not know how to evaluate the legitimacy of software on their own. And studies show that this is a very effective policy, both perceived (e.g. marketing) and real (actual breach statistics).


You can mitigate malware while still allowing for the same level of end-user control as the manufacturer. Look at Windows itself! People getting infected on up-to-date installations is a rarity nowadays, all without draconian lockdown policies.


It took windows many decades to get there and the reputational harm was already done by then. Android is not doing particularly well but it has improved significantly.




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