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Ironically Renderman has had global illumination and ray tracing for over ten years.

Having said that, what renderman is and what pixar animation do/use are rather orthogonal. For example pixar made heavy use of Subsurface scattering in the incredibles. Something that was at the time rather time intensive.

The title is a bit misleading as they've been using raytracing for years 1

[1]http://graphics.pixar.com/library/RayTracingCars/paper.pdf



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