I recently published my first ever game, Hexiled. It has had some mild success in the first 6 weeks it's been available on the App Store.
About 2 weeks ago, a clone appeared on the App Store. It wasn't just copying the original game play, but boldly used the same game name, which Apple approved.
It's now been removed. The process was to contact Apple, who then provided us with a point of contact for the offending game. We then had to ask the developer of the offending app.
Thankfully, they took it down without any fight, but why should we have to even go through this dance?
On a side tangent, a recent update was "Metadata rejected" because the reviewer couldn't find the ads in our game when we stated there were ads.
Ads only appear after 5 games, which was clearly stated in the "Review Notes" that you can submit in iTunes Connect. I guess the reviewer didn't bother reading these though.
About 2 weeks ago, a clone appeared on the App Store. It wasn't just copying the original game play, but boldly used the same game name, which Apple approved.
It's now been removed. The process was to contact Apple, who then provided us with a point of contact for the offending game. We then had to ask the developer of the offending app.
Thankfully, they took it down without any fight, but why should we have to even go through this dance?
On a side tangent, a recent update was "Metadata rejected" because the reviewer couldn't find the ads in our game when we stated there were ads.
Ads only appear after 5 games, which was clearly stated in the "Review Notes" that you can submit in iTunes Connect. I guess the reviewer didn't bother reading these though.